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Track Info
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Track Name
Name: Multibase 04 - Main Course
Pack: (no track pack)
By:   Max2912
Version: 13-Sep-2020
Released: 13-Sep-2020
TMX id: 5757094
LB Rating: 1,000
Track Details
Game: TM United Forever
Type: Race Style: FullSpeed
Envir: Stadium Routes: Single
Length: 4m Diffic.: Intermediate
Mood: Night Vehicle: Stadium
Install & Play - Download 
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Author Comments

Multibase 04 startet as a project for high speed laps and became a huge fullspeed venue. At first there was a rather simple 8-shaped road, part of which were inspired by the former Circuit de Reims-Gueux, used for Formula 1 races from 1950 until 1966. As it was rather ... undrivable the straight up- and downhill-sections were circumvented (althought not demolished, they are still there.). The track was expanded into the hall-section and the S-section leading there was added. The easy chicane before the Start/Finish was made more wide and open so that it now is quite easily to get (althought a bit challenging without lifting). This became the Short Course. The Short Course with the fast Start/Finish is exactly the same, but as the name hints, with a faster Start/Finish. The chicane leading to it became an open sweeping right-hander, followed by a rather long Start/Finish-straight. The speed there is so high, that it doesn't seem long at all, though.
The Main Course is of a comlpetely different characteristic. It exits the Short Course on the long staight in the middle of the map und leads into a double-270°-wallride, followed by a tunnel which you have to drive at its roof, followed by a left-right-wallride-S, slowing you down, from which you accelerate again into an 180°-wallride, followed by a straight wallride-jump. After landing you can either just take that two 90°-right-handers leading you next to the back of the hall and back onto the middle-straight, or - if you are not hunting - you can drive up the wall instead of turning right right away (hehe) and enjoy a nice bird-view of the whole map

Multibase 04 is fast, requiring a good racing line, drift-control, and precision. But it's forgiving. Nearly no normal mistake will send you somewhere you don't want to end up or ruin you lap completely.

The whole map is set at night, so there's lots of lights. Nearly all of them are necessary to see the track, so expect a loooong loading time for shadows. On my pc it can take up to 25 minutes. Sorry for that.

Oh, and have you noticed the swimming pool in the hall-section?

Have fun!

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