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Track Info
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Track Name
Name: Download (MTC) I'm New Here
Pack: (no track pack)
By:   Lux»UD
Version: 21-Aug-2017
TMX id: 4983536
LB Rating: Main Leaderboard Track 6,856
Track Details
Game: TM United Forever
Type: Race Style: Normal
Envir: Stadium Routes: Single
Length: 1m 15s Diffic.: Intermediate
Mood: Day Vehicle: Stadium
Install & Play - Download 
Offline World Record
Please let us know about broken replays or potential cheaters.
World Rec.ByDiff.Score  LB
1:21.72   Lolita+ 0:00.006,856
Top 10ByDiff.Score  LB
1:21.77   ego.hunter+ 0:00.056,830
1:22.37   Lux»UD+ 0:00.656,528
1:22.98   rad+ 0:01.266,221
1:23.06   Danne+ 0:01.346,181
1:25.94   blackq+ 0:04.22-
1:28.56   ohei2+ 0:06.84-
  The replay is no longer valid because the track has been updated. This replay can be beaten by any replay on the new track.
  The replay is awaiting approval by a moderator.
LB The replay is contributing to the user's leaderboard standing.
Pen Total penalty applied (platform tracks only), 10s for each respawn.
Replay is "locked" to protect solution (for 30 days).
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Author Comments

Welcome to my first MTC map. It's also the first time I built in Stadium and the first time I created more MT than only GPS. Therefore I've chosen the title "I'm New Here"
Furthermore it's the name of an album of one of my favourite artists, the musician and poet Gil Scott-Heron. Listen to his album here

Hope you enjoy!
_______________________________
Update! According to rad's helpful comment, I slightly revised some sections. The grass-dirt transition should be smooth now since I extended the dirt until the end of the scenery downride. This also elongate the possibility to slow down according the next left turn. A big sign showing the direction underlines this. The 180° turn at the end has been enlarged, too, so it's more easy to take it fullspeed and also doing the last little finish jump.
What I couldn't improve unfortunately is the scenery-to-loop transition. I tried it with more & less bosters, also with different heights, but the result wasn't completely satisfactorily. Including a fully normal loop instead the scenery-upramp wasn't successfull either since the driver gains more speed and in order of that would crash at the scenery downhill afterwards. To avoid that I would've needed a backboost which doesn't work, because people who respawn at the cp before would slow down too much. -------------> That's why I decided to leave this as it is

Soory for broken replays at this point!
_______________________________

Thanks for review

- cold-d (pacharoyal)
- rad Thanks for your detailed feedback!
- timmy_gk
- twit
- Cool-T
- ohei2
- jbw774
- boulbi
- timg
- Lolita Nice time!
- Drannn
- dan71_swe
- NitroGuy!
- Acid

-blackq

User Comments
Showing 1 user comment(s) ... Add Comment
  blackq 18-Aug-2017
Can only agree with cold-d here, well done .
I really love this unique Speedster style .

Better time later ^^.
Screenshot
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User Awards
Showing 15 user award(s) ... Award This Track
User Award   Pacha»UD 18-Aug-2017
i never liked stad... but this track is one of the best i've never played
the innovation in this track is really brillant !
Enjoy your
Pacha
User Award   rad 18-Aug-2017
I wasn't sure whether I should award it or not. There are some great ideas - nothing is new on stad in tmf anymore, but the combination of those ideas and your style resulted in an innovative and interesting track. There's also smoothness during most of the track and there's nice flow but I found the track not good for hunting and buggy at some spots (grass->dirt and especially the scenery block -> loop). I also don't get the ending. It requires low speed drift which is really hard, at least for stadium noobs like me. Enough bad things, now answer to why did I decide to award the map - mainly ideas that I've already mentioned, also the fact that this is transistional which is not annoying, highspeed and does not require good skiils to be able to finish it, as it has working cp respawns. You can hit some "invisible" obstacles here ofc, but quite rarely still, comparing to usual transistionals I see it's nothing. Track is intuitive as well, despite having no signs I still managed to finish it on the first try with like 2 respawns or so. Can't really lose the way here and go to the wrong cp anyway. Good AT too.
I recommend uploading the map to tmnf-x as well, they'd probably appreciate it enough so it would get in BOTW top10 despite u being unknown there
So, good work
User Award   timmy»UD 18-Aug-2017
I agree with rad that some parts aren't exactly easy to get right but the track is really awesome and fun to drive!
User Award   twit 18-Aug-2017
my roomate ask me to try this track
was not wrong its very cool
User Award   Cool-T 19-Aug-2017
Dude, that drop down the big sculpture thing... I literally haven't seen that before
Just a great, but different experience from start to finish.

Your style reminds me a lot of DeaD.oas.


Great job!!

»»««
User Award   ohei2 19-Aug-2017
This is not a stadium track, but a stadium parcours.
User Award   jbw774 20-Aug-2017
nice track it makes a lot of fun
User Award   boulbi 20-Aug-2017
Awesome creativity !
I'm still thinking that it's possible to create new things even with Stadium and here is the case !
Great flow and smoothness, moderate difficulty level so it's very fun and enjoying to play !
User Award   timg 21-Aug-2017
I usually don't award stadium tracks, because I don't like stadium that much, but I love creative ideas. So here is your !
User Award   Lolita 21-Aug-2017
Kinda generic noskill map but one of the very few in that category that are actually fun to play. I had fun trying to beat your AT for a while. Good job.

User Award   Drannn»UD 24-Aug-2017
The perfect stadium track doesn't exis-

User Award   Danne 24-Aug-2017
perfekt
User Award   NitroGuy!»UD 07-Sep-2017
User Award   Acid 27-Sep-2017
Crazy and mostly smooth ideas, digging your creativity

><

Acid
User Award   Frozenkhaos»UD 18-May-2019
more more moooooooore pls
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