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Track Info
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Track Name
Name: Download Anacapa
Pack: (no track pack)
By:   rulz
Version: 14-Feb-2015
TMX id: 4601436
LB Rating: Main Leaderboard Track 78,113
Track Details
Game: TM United Forever
Type: Race Style: Tech
Envir: Coast Routes: Single
Length: 1m Diffic.: Intermediate
Mood: Sunrise Vehicle: Coast
Install & Play - Download 
Offline World Record
Please let us know about broken replays or potential cheaters.
World Rec.ByDiff.Score  LB
1:03.43   rpee89+ 0:00.0078,113
Top 10ByDiff.Score  LB
1:04.15   moontrane+ 0:00.7272,793
1:04.72   _cros_+ 0:01.2968,581
1:04.78   Psikopate+ 0:01.3568,138
1:05.91   -Chaos-+ 0:02.4859,789
1:06.31   Daniel8+ 0:02.8856,833
1:06.34   rulz+ 0:02.9156,611
1:07.21   waitforme_2+ 0:03.7850,183
1:07.49   Husky+ 0:04.0648,114
1:08.26   Raul Vad+ 0:04.8342,424
  The replay is no longer valid because the track has been updated. This replay can be beaten by any replay on the new track.
  The replay is awaiting approval by a moderator.
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Pen Total penalty applied (platform tracks only), 10s for each respawn.
Replay is "locked" to protect solution (for 30 days).
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Author Comments

This is an easy track. No trick to it, No road blocks, plenty of signs, Just a race track. However, if you like to get gold or beat the AT, it does require more skill the faster you go. That counts for every track but this one never has a dull moment. Challenges come quick are different and close together. I want to thank "cros" for beta testing the track. I added the signs he noticed were missing.
There is a GPS, INTRO, Custom Replay and music "Heat is On" by Glen Frey.
Hope you enjoy this track as much as I enjoyed creating it. As always comments and awards appreciated.

User Comments
Showing 1 user comment(s) ... Add Comment
  rulz 16-Feb-2015
Thanks all for comments and awards.

rpee89 The track originally did not have a ramp there at all and you had to deal with the hump in the dirt under the road pillar. I found that hitting the ramp as fast as possible, air borne long enough to miss the GP transition and land on regular pavement on the inside of the turn was fast as long as you could stick the landing. You do have to get out of the gas in mid air though. The jump is consistent (not random) if you hit it right.

psikopate Yeah too bad the editor allows CPs to be taken backwards. I think it's one of the many flaws in the editor. But then you would not have as much fun finding cuts
Screenshot
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User Awards
Showing 14 user award(s) ... Award This Track
User Award   eyebo.wp 15-Feb-2015
Nice flow and great use of pinch points. Very enjoyable track!
User Award   basse 15-Feb-2015
Great flowy and creative track, but also challenging - Great Job
User Award   _cros_ 15-Feb-2015
It is fun to read in your comment "this is an easy track" ^^. No my friend, is not easy. Challenging tech with only two jumps (honestly I still have doubts about the second jump, a little too much "air brakes"). The layout is complex, but you have placed the signs very well, the track is playable immediately. Your AT is quite hard (challenge in the challenge) but surely the tech specialists can get closer to 1:00. I like your decision to create something different from your recent work, always keeping talent and creativity. The work is complemented perfectly with great MT really well done (I see great progress), excellent choice of music.

_cros_
User Award   moontrane 15-Feb-2015
Superb track Challenging, great flow and very addictive I think that's a very sophisticated track layout with the reused parts And although it's a complex route, you'll easily find the right direction with all the well placed signs Like _cros_ mentioned, the second jump/landing is quite tricky, even a bit short, but also a good place to take a risk and gain some time Same with the turn before the first tunel MT is great and the camera movement in the outro is quite dynamic
Very good job >>> <<<
User Award   Nibor 15-Feb-2015
Fantastic Coast Track
and cool music choice
User Award   waitforme_2 15-Feb-2015
hard for me because I got lost the first times..., missed the 180°turn and respawned, signs are there but I didn´t read them but finally found my way(as also seen in intro) for my taste too many chicanes and a bit repetitive but nonetheless a great track to drive with nice scenery
User Award   Alex BF 15-Feb-2015
great tech map .
User Award   rpee89 16-Feb-2015
You are right about this track being easy to finish, but getting a good time is another story The layout seems even a bit confusing at first, but after racing it a couple times it feels pretty clever and well thought of route. Only part I didn't understand was the small ramp jump Cros and Moontrane mentioned, I kept failing it over and over again until I realized that I needed to break quite much to avoid landing in middle of the next turn and not losing balance, so I think you could've done something else there. But that was a minor problem since rest of the track is top notch quality racing with some techy parts and good flow. Well done!

User Award   Psikopate 16-Feb-2015
the best should try my way
User Award   oldhill 16-Feb-2015
It's a cool work but to hard for me.
User Award   wardav 18-Feb-2015
After a while this track gave me power. Little tech leitle crazy little swing and
Pretty good performnce of Your skill , no drastic blockmix, nice scenery, nice layout, spicy music.
Exelent - keep this style and from my side - good map for Us- I read comment at the top - I agree

wardav
User Award   Raul Vad 19-Feb-2015
Excellent track !!!
User Award   Daniel8 13-Mar-2015
I can only agree with the other comments

Great track, nice scenery, good flow... well done!

User Award   -Chaos- 14-Mar-2015
Nice track. Good work. I'm undecided about this one. I like the technical style, that is quite ok. But somehow i didn't get really warm with it, maybe because the map feels like it has been washed too hot and shrinked to something a little bit too tight to fit comfortable.
That is a for you
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