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Track Name
Name: FET8 - Find ExtraTerrestrials
Pack: (no track pack)
By:   rom42
Version: 28-Oct-2013
Released: 28-Oct-2013
TMX id: 4454664
LB Rating: 13,643
Track Details
Game: TM United Forever
Type: Race Style: SpeedTech
Envir: Island Routes: Single
Length: 3m Diffic.: Expert
Mood: Day Vehicle: Island
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Offline World Record
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World RecordByDifferenceScoreLB
2:37.60   Forgot10+ 0:00.0013,643
Top 10ByDifferenceScore  LB
2:38.41   Sandder+ 0:00.8113,222
2:38.90   Lolita+ 0:01.3012,967
3:01.66   rad+ 0:24.061,146
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Author Comments

Here is my favourite among my fourFET8 submissions, and luckily it's the one that made it.

It is a fast speedtech island map with several high speed noslide turns that will remind some old maps from the firsts Sunrise Leagues. I tried to leave more space between the turns than usually in a league map, and it ends up with some driving lines that you have to make extremely tight, being constantly at risk of an high speed drift. In other words, the map tries to be both thrilling and challenging in every part, without sacrifying the speed.

Often players think speedtech is easier than tech but this map doesn't obey this general framework, i'm affraid. Although it's not really evil neither sadistic, it is quite demanding in terms of precision and focus if you want to get a good consistency. There are also several specific spots where you'll need to find the appropriate driving technique. As usual, i played a lot with hilly surfaces that makes the slides likelier in some places than others. Last but not least, the jumps will need a significant anticipation. It makes various types of difficulties/techniques, and i like that.

Although i'm really happy with this one, don't hesitate to return me bad comments if you think some things are wrong here. The debate is allways relevant.

Information about the FET8, by Electronic Tournaments:

User Comments
Showing 2 user comment(s) ... Add Comment
  Lolita 29-Oct-2013
Would have liked a bit more technical island. I don't know the lines for the jumps yet but at the moment it feels like this will turn into a competition about who has the best luck with those jumps since the track is so easy.
  rom42 29-Oct-2013
I don't think only jumps will matter, although it will be a part of the game.

The jumps on the grey platform banking force you to take care of your driving line, but i don't really see where lucks come into account. The drop before the bridge might be a bit lucky until you know the map, but soon you should think the previous turn is harder (with the hilly and thus slippery surface). The jump on the screenshot is the only one that is rather hard, because with small differences of directions you might land on significantly away points (which means you'll have different driving lines and speed management on the next turn). But you hardly land off track, except if you take risks driving a lot inside. While racing the validation times, i had much more troubles with the slides than the jumps.
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User Awards
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  Lolita 31-Oct-2013
Well now that I have played the track a bit more it doesn't feel as bad anymore. Some curves can be surprisingly hard to drive noslide when you try to TA hunt and while there are still some curves I don't like myself it's good track in its entirety
  wormi 31-Oct-2013
Really nice map, fun to drive carefully, but having a bigger crash makes you lose so much time... Still cool work tho
  Forgot10 31-Oct-2013
A great track, really the best type one could hope to see in a league such as FET. Such a challenge in TA, nothing less in an actual race. I truly love it and at the same time I loathe it, for this is a rage map.
  JumperJack 01-Nov-2013
what a fantastic track!
  Axatar 02-Nov-2013
At first, i could not stand your track, and after a couple dozen laps, i started to appreciate it, its quick,smooth and offers quite a challenge for those who want to floor it
  Sandder 03-Nov-2013
Was a pleasure to drive this
  rad 02-Dec-2013
Good track here. Good flow, fun to drive. I like it
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