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Track Info
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Track Name
Name: Speed Has A Texture...
Pack: (no track pack)
By:   pjw
Version: 24-Jul-2011
Released: 24-Jul-2011
TMX id: 3891266
LB Rating: 1,661
Track Details
Game: TM United Forever
Type: Race Style: SpeedTech
Envir: Island Routes: Single
Length: 1m Diffic.: Expert
Mood: Day Vehicle: Coast
Install & Play - Download 
Offline World Record
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World RecordByDifferenceScoreLB
0:49.22   maphios+ 0:00.001,661
Top 10ByDifferenceScore  LB
0:49.59   pjw+ 0:00.371,586
1:01.04   Fachs+ 0:11.820
3:09.48   Nim+ 2:20.260
  The replay is no longer valid because the track has been updated. This replay can be beaten by any replay on the new track.
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Pen Total penalty applied (platform tracks only), 10s for each respawn.
Replay is "locked" to protect solution (for 30 days).
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Author Comments

This track is very odd.

It started off as a crazy LOL platform track, but as I tried different variations and drove it more, I realized that there was serious technique involved, as opposed to simple precision and persistence. After a bit more practice, I was making it to the end of the track with no restarts every time, and I started to realize that there were ways of doing so much more quickly.

When I started to get under 1:00 consistently, I realized that this wasn't really a platform track; it was a race track that required a very weird driving style.

As your time improves, and as you learn what the track requires, you may find yourself doing things...precise things...unusual things...with gas, brake, and steering that you haven't done least I hope so.

Any feedback and replays on this one would be much appreciated!

User Comments
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  pjw 24-Jul-2011
Nice job Fachs! Good run on a strange track!
Quote ...
The faster I get the more I like this map.
I hope others will have that same experience. Thank you for the replay and the award!

Edit: FT»paddy, that was actually a pretty good first run! In my opinion, the second CP is the hardest one to reach, and you got it pretty quickly. As far as the tracktype goes, it started off as a platform track, but once you practice it a bit, it's really pretty trivial to get a 0-run. If I left it platform it would have been easy, or maybe intermediate, which didn't really appeal to me in this case. I found it to be much more fun to try to shave the seconds off, once you get used to it. In any case, thanks a bunch for the first run! (And for the award!) I'm glad you had fun.

Edit2: maphios, that's an awesome replay! I uploaded mine, so you can play them together and compare. The biggest difference is our approach to CP2, but we're kind of different approaching the last CP as well. They're very fun to watch together, and I'm tempted to see if I can retake the record, but life is a little busy right now, so it will at least have to wait... Thanks for the feedback! (And the award!)
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User Awards
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  Fachs 24-Jul-2011
The faster I get the more I like this map.
I think I figured out how some things work. Will precises (don't know if this word is correct in this context, I am only german ) later.
Now I have to go to a birthday.

  Nim 24-Jul-2011
pretty fun one, although it would be better as a platform track
btw, I uploaded a first try replay

  maphios 28-Jul-2011
Serious work in that replay
The coast car is the one I can´t control too good, so I had huge troubles at first with all these boosters throwing me everywhere out of the map . Slowly I recognized that sliding isn´t the best option on the whole track but to try to do a noslide turn where it´s possible. So I tried different ways of slowing down the car to keep it controlable. Finally I could gain some time here and there but as I saw your AT my eyes were wide open . Really a great time, I think one of your best AT´s. It took me one hour and a really tight run till the end to beat this one. I´m still curious if you drive the same line as I do or if there is another way to be fast here.
Hard to master but definitely a great feeling if you do .

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