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TrackMania Unlimiter 1.3.0.1 - 'Infinity'
  Tomek0055
7:58 PM 21-Feb-16 : Quote : Report : #
Go-Kart Racer



Originally posted by Matsilagi_TMUF ...
Could someone list me all the new blocks?

I heard there are some Rally ones aswell, but i couldn't find them

List of blocks added in unlimiter 0.5:
(Location includes terrain folder!)


- Building base (9->3->1)


- Box building (7->1->3)


- Quay (1->3)
- Road without borders (2->1->3)
- Tunnel entry (6->1->2)
- Renderer cube (7->1->4)


- Low tunnel entry (6->1->1)
- Rock 2x1 (7->1->5)
- Low hills with trees (7->4->3)
- Old sign (7->5->2)
- Rock sign (7->5->6)


- Hill bridge (7->1->5)


- Cliff road (light steep version) (5->3->2)
- Cliff road (steep version) (5->3->3)

That's all blocks
Last edited 21-Feb-2016 by   Tomek0055
  Lolita
8:45 PM 01-Mar-16 : Quote : Report : #
Soft-Top Racer



Had only time to test it now and I must say these blocks are very cool. I love snow, bay and rally ones. Some of the blocks are quite impractical though since you don't do much with the low hill parts in island and I don't understand what's the point off that coast tunnel one.
  Zipperke
7:59 PM 02-Mar-16 : Quote : Report : #
F1 Racer



Really nice but i have a question
is it possible to keep the connection clips when another block removes them?
  Tomek0055
8:53 PM 02-Mar-16 : Quote : Report : #
Go-Kart Racer



Originally posted by Zipperke ...
Really nice but i have a question
is it possible to keep the connection clips when another block removes them?


Hello - yes, you mean, this?

About current progress of unlimiter - I work on new version with new features:

- You can place single pieces of terrain (all variations)

https://www.youtube.com/watch?v=UCQg5NxSkXY
On video variation change is forced by pressing undo/redo. Now is a normal block selection with current terrain variation

- You can build maps larger than 256³!

I tested this feature when I wrote unlimiter 0.5 - now with much better code than on before tests
Screenshots: http://www.kemot0055.boo.pl/tm/longasek/ (screenshots directly from TrackMania )

- You can run maps with terrain from other envrionments!
https://i.gyazo.com/06a89c15351016c1c940bae66945d5b2.png

EDIT: And... yes you can be able to place low island hills
Screenshot: HERE

Running maps with these features will require a unlimiter 0.6
Last edited 02-Mar-2016 by   Tomek0055
  ben3847
9:32 PM 02-Mar-16 : Quote : Report : #
Hatchback Racer



Originally posted by Tomek0055 ...
- You can build maps larger than 256³!


  zenit
9:40 PM 02-Mar-16 : Quote : Report : #
Toy-Car Racer



DUDE INSANE LOL!


now let us change the "special" shortcuts inside the config file! + bonuspoints if we can disable the different enviroments
  simo_900
9:40 PM 02-Mar-16 : Quote : Report : #
Toy-Car Racer



Originally posted by ben3847 ...




  Loe
9:56 PM 02-Mar-16 : Quote : Report : #
Soft-Top Racer



Originally posted by simo_900 ...



  ben3847
9:58 PM 02-Mar-16 : Quote : Report : #
Hatchback Racer



this is the relevant screen: http://i.imgur.com/Svjc8Tu.png

the oval in the background is the sky box around the stad!

how big is this tomek?
  Loe
10:02 PM 02-Mar-16 : Quote : Report : #
Soft-Top Racer



fly me to the moon
  thomatos
10:06 PM 02-Mar-16 : Quote : Report : #
Toy-Car Racer



tbh I really don't care about >256³ - though it's epic progress - because I/we never use it in RPG, but if you manage to give access to all dirthill and pool variations inside the editor, I'll love you forever - that's kinda what evey single RPG builder has been waiting for for years

btw; would it be possible to have a TMNF version as well? I do not usually use TMU to play or build, so it's a bit of a pain in the a** to re-install it to be able to use unlimiter, I'm sure it should be adaptable no? (:
Last edited 02-Mar-2016 by   thomatos
  Zipperke
10:32 PM 02-Mar-16 : Quote : Report : #
F1 Racer



nice that it's possible but it would be nice if you tell me how you do that :-)
at the moment i use challenge edit to mix things there where i don't want to loose the connection links..
but if i click undo at any point later on, they all dissapear for some reason...
  Tomek0055
10:43 PM 02-Mar-16 : Quote : Report : #
Go-Kart Racer



Originally posted by thomatos ...

btw; would it be possible to have a TMNF version as well? I do not usually use TMU to play or build, so it's a bit of a pain in the a** to re-install it to be able to use unlimiter, I'm sure it should be adaptable no? (:

Unlimiter works on TMNF version, so - don't worry about it

Originally posted by thomatos ...

but if you manage to give access to all dirthill and pool variations inside the editor, I'll love you forever - that's kinda what evey single RPG builder has been waiting for for years

That's my evil plans

Originally posted by Zipperke ...

nice that it's possible but it would be nice if you tell me how you do that :-)

Unfortunately this is trick which I used in unlimiter and you can't do that on 0.5 version

Originally posted by Zipperke ...

at the moment i use challenge edit to mix things there where i don't want to loose the connection links..
but if i click undo at any point later on, they all dissapear for some reason...

I don't know why clip disappears in diffrent situations

I can do something with clips - but I don't give 100% guarantee (only 66% )


Last edited 02-Mar-2016 by   Tomek0055
  ben3847
10:58 PM 02-Mar-16 : Quote : Report : #
Hatchback Racer



what's the new max size?
  Tomek0055
11:02 PM 02-Mar-16 : Quote : Report : #
Go-Kart Racer



Originally posted by ben3847 ...
what's the new max size?

up to 2048³
  riolu!
11:23 PM 02-Mar-16 : Quote : Report : #
F1 Racer



I love you
  simo_900
11:27 PM 02-Mar-16 : Quote : Report : #
Toy-Car Racer



just to make sure, can you save and open the over-oversized tracks? someone is saying that the blocks will just move to the 256³ area if you do that
  Tomek0055
11:53 PM 02-Mar-16 : Quote : Report : #
Go-Kart Racer



Originally posted by simo_900 ...
someone is saying that the blocks will just move to the 256³ area if you do that

Yes that's true

Originally posted by simo_900 ...
just to make sure, can you save and open the over-oversized tracks?

I can open and save over-overszied tracks, I confirmed that by publishing a screenshots with a friend from polish community

There are a screenshots:
http://i.imgur.com/yYMdtxi.jpg
https://embed.gyazo.com/54ca99d8efed6cf5f36c9e5d303473ae.png
  zenit
12:14 AM 03-Mar-16 : Quote : Report : #
Toy-Car Racer



there is a bug in version 0.5:

if you place a block on the edge of the editor and the clips are "outside" the editor, tmunlimiter crashes
  Tomek0055
12:17 AM 03-Mar-16 : Quote : Report : #
Go-Kart Racer



Originally posted by zenit ...
there is a bug in version 0.5:
if you place a block on the edge of the editor and the clips are "outside" the editor, tmunlimiter crashes

I know about this crash, I fixed this problem on 0.6 release
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