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Please let us know about broken replays or potential cheaters.
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0:42.06
|  HonG | + 0:00.00 | 34,471 |
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0:42.87
|  poOTinio | + 0:00.81 | 30,488 |
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0:43.45
|  Nym | + 0:01.39 | 27,636 |
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0:43.54
|  [ATP]Jonkster_NZ | + 0:01.48 | 27,193 |
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0:43.77
|  Jozii | + 0:01.71 | 26,062 |
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0:43.87
|  Jake | + 0:01.81 | 25,570 |
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0:45.38
|  POBmaestro | + 0:03.32 | 18,145 |
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0:46.68
|  KEV Fan | + 0:04.62 | 11,752 |
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0:47.01
|  Soull | + 0:04.95 | 10,129 |
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0:48.34
|  dagugstdu | + 0:06.28 | 3,589 |
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 | User
Awards |  |
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Oooh, this one is a track I really like. It's very diverse, beautiful, spectacular and full of ideas. If you drive it well, you even feel a flow, because everything connects so well and each element comes naturally. If ...It's difficult, you see. That's not necessarily a minus, I like creative tracks where you have to learn the track to explore all ideas. But I can't read all signs, and several diagonal jumps lack a bit of control, you need intuition there. Nice MT, I like the "electric shocks". Still, I'm a fan of well-planned camera drives. Also applies for the outro. But it does look good. 
The final diagonal jump is very, very hard. 
Anyway, go on like this. 
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So, the master of ceremonies himself has created a track for us! 
A fun tricky island blast!
The intro was a very cool, action packed assult on the senses! Loved the fury of the colours and camera transitions. The little radar signal coming from the tower was a laugh. Groovy text effect on "Electric" flashing violently into position. 
Very unique GPS with the different camera shots seperated by the flashes, actually very well done and I can appreciate how long that would have taken to perfect. Looks good, and shows the way well. Good one. 
The suprise was also something nifty and original. Not sure it was overly helpfull for racing, but shows that you really pampered your track. "Weird round thing" lol 
Now I can start racing! First ten or so times - "Whoops wrong way" The red booster to hard chicane is tough to master, but is rewarding when you find the right line. Nice smooth transition through the hole onto the platform section also. 
Flew into the buildings after the loop the first few times also. Shows how good my memory is after watching the GPS! I found the double offset dropdown quite challanging, and it is probably my least favourite section of the track... =/ It is well designed, but I cant help feeling that this bit could be just a touch smoother. My car was bouncing a little... Although after a number of attempts it is starting to grow on me, but still seems to hold an element of luck..
On the platform section everything seems to settle down for a little bit with some great highspeed racing. Nice smooth jumps, and excelent use of the 'weird round thing' and cool transition to a smooth corkscrew. Very well designed, and intense, particularly the groovy corkscrew. 
The offset jumps blindsides you for the first few runs, but actuall becomes one of my favourite sections of the track. Lovely and smooth, requiring skill and accuracy, just how I like it! And it flows nicely into the banked racing, which also has a nice little jump. 
The banked offset jump, has long been a favourite of mine in island, so it was a joy to see it in work here, flowed nicely and was a great finish to the track. 
The outro looked very slick and professional with clean camera angles, never jeky and amateurish, but rather showed the car and the track nicely. Good to watch. A bit of a motion blur or a few colours would not have gone astray here to really jazz it up though. 
So alltogether a very nicely polished and fun track. Perhaps not perfect, but ive yet to find a track that is. More of this from you! 
Great Work.

Jonkster.
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Alcator's Recognition of Innovativeness Award (ARIA) 
First, the negatives: - the track is cramped. It absolutely ignores my recommendation of "Calm before Storm", the challenging parts are stacked right next to each other, with only microseconds for breather before each of them. The player needs several runs to get SOME idea of the layout, and several more the memorize the sequencing of tricks in this one. This also means that most players, should they face the track online for the first time, will not finish it, unless they do what I do - keep CP-respawning (the replay 2:47 I uploaded is my first run).
Now, the positives: - even when you know the track by heart, it still provides challenge, because the higher your speed, the harder it gets. - very cool "surprise" at start (MT), and highly innovative GPS fly-through. - one of the most complex start sections, took me ages to get to the first loop without losing speed. - nice cangaroo-jumpy feel throughout the track, the car keeps jumping, there's not much "solid driving".
Nice track!
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cool one you did here  This first part is very tricky, some slicky and sloppy slides here (word play ), had to try the start very often, kinda hard ... But the rest is Island Full Speed at it's best: fine turns, great speed, nice jumps!
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not a total trackreview like you always did, but i try my best to not miss anything 
the track is amazing !  the first rides were a bit frustrating because this track is so damn tricky  at least for me  the super noob but I know youre not a pro aswell , so I knew I dont have to expect a second "speed anxiety" , so i tried it a bit more and.. it finally flowed well 
the intro was just a true beauty !  the "electric" effects were amazing and really creative normally I wouldnt like the fx colors but here they simply seem to fit so well, I could find any bad thing about them  the ingame tm is also a lot the funny gps is different to other ones and very funny too the "surprise" was a weird one but better than no surprise at all  the music is just great for this track, perfect choice  the outro was a good one as well and thet rack, wow, its a damn nice one !  fast and nice transitions and some more techy looking sections make this track different to others i really enjoyed this, and the respawns all easily work , well done !  the scenery also looks nice, and there are enough lights for the night mood  just a greta track, I really ownder why it has had only 4 awards 
i was a bit sad that there were no "sivert-secrets" imo the intro and ingame gave 2,3 hints where there couldve been one
shame on me, always forgettign to download thet rack since it got uploaded 
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Wow this was a good track ^^ But very very difficult, but hey I enjoy a challenge;) Good music selection aswell, gets you pumped;)
Was very smooth, and intense, which I think was the idea 
Good Job!
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a fstrack + some challenging parts = award
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...great challenging track, i enjoyed trying more and more till the track felt perfectly smooth for me...
some unforgiving and frustrating parts here like the finish but always enjoyable and very very cool 
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Very well designed track! Liking the MT work too 
It is really hard and frustrating, which isn't helped by Nadeo's signs not loading!
Never-the-less, you deserve this for your efforts
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