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great track great ideas very nice mt
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nice map Hastings cool runnings
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boah  ultra hard map imo and i don't say this often trust me  but so great ideas and transition that it's truth worth an award greetz Squirrel
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Really brilliant track!  Some super smooth transitions with enough space to give the driver control of exactly where to put the car! The wide open curves & jumps are really fun & challenging to drive! The finish is also quite cool, dropping onto the platform, then to road & into the pipe for a barrel roll into an upside down finish! The difficulty is perfect imo, tricky but nothing cruel blocking the racing path!  MT is very well made!
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You did it again! Completely blew me AWAY!!! 
This is a Delicious, Devilish Masterpiece! The start took me about a dozen times to figure out how to make that small jump, but after that it was pretty easy. Very nice leaping corkscrew and loop combo. Then a moment to catch my breath up and around the bend. Then the gnarly tunnel jump - damn, that is cool. I smile every time I zoom through there.  OK - get ready for the tricky part - squirt out the tube and land on the 00, smooth U-turn and back down the path >>> SWEET! Just the finish left..... sscccrrraaaaaaappppppeee. Oops, there goes the paint! Oh well, that was a RUSH!!!! The finish took a few tries to figure out as well, but there is a nice CP not far away to practice with. It is not as random-luck as I first thought. It can be nailed every time.
Intro is great for setting the mood. The outro is very nice to watch.
Totally fun, a terrific challenge, and an outstanding design!! 
PLATINUM
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Actually this is a very original design, which deserves to be tried. I say tried and not played, because this track is more a platform track than a race track.
From hundred tries or so (did not count) I brought home three or four error-free. When I finally had a good run, I was 1.11 short of the gold medal time, because my final slide bumped into the wall. I do not want to try again fifty times.
Personally I don't like drops to areas you can't see that much. When you come out of the tunnel you have little to orientate on the airfield, but the angle you choose and the speed you maintain here is essential to master the track. After learning to hit the tunnel straight enough, I ruined most runs on the airfield or by turning too early after leaving the tunnel.
All in all more a platform track than a race track, but with original transitions you might not want to miss.
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Best. MT. Ever.
As stunning an accomplishment as the track proper is, the above thought is what I really took away from Satanica -- a map so brilliantly difficult it raises the hair on my arms. The use of cameras, blur, colors... mmmm. It elevates the art of MediaTracking from something discussed in terms of clips and tracks to something I started considering in terms of shot composition, timing, pacing. It's cinematic in the very best sense of the word and I can't praise your work enough; commendable seems an appropriate accolade but falls short of what the art deserves.
So, I'm a bit impressed, then. 
As a track it's balls hard, of course, loaded with massively twisted, sickeningly smooth transfers and rapidly shifting lines. You can't play this one on autopilot for the most part, though there are some sections like the loops that do not grab my attention as sharply as, say, the ending. Or the massive banked jumps onto loops. Or the first transfer from road to loop, crazy interloop jumps... erm. Let us say it is a map that demands attention, but is right to demand it. The rewards for heavy playing are immediate, the sense of gratification at such awe-inspiring stunts palpable. The track suffers in a few places for sheer difficulty, but these complaints never outweigh the impressive Tapestry Of Terror you have woven. 
It's masterful -- a joy to drive, a wonder to behold. My sincere compliments. 

--Dork
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Well to me this track aint all that hard But it IS a masterpiece which keeps you on your toes for the complete run!! There's actually just one part I don't like and that is the finish... Or better said: The RED-BOOSTER block right before it. I had about 10 runs in which I crashed into the little freakin' sign on the ceiling... Without that booster (which has no use what-so-ever) the track would have been perfect and I would have probablt beaten your time even Since I had an advantage of 0.65s on my current time So far about the "bad-thing" on your track. The transitions are brilliant and the bowl-drop is marvelous!!! But I just don't find this track really hard More great fun and very addicitve!!!' The MT is just wickedly awesome!! And all I actually miss is a hard satanic metal song on the back-ground now I think of it And maybe some fire from the pits of hell... To summarize it: Brilliant addicitve track with great transtiotns and worth MORE 's!!! So here's one xtra 
DaKKoN
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 Great track Crazy ideas and transitions
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Great track !
GJ h4sting
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Superb track dude It is way underrated It has great original and innovative ideas but it still isn't very hard to finish Good work 
>>> <<<
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Amazing track, love the ideas!!
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Awesome and hard, especially with KB, makes it very hard to align yourself for the tunnel jump 
Some great original ideas, speed and good flow  Original intro
Great job
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